AlphaFramework API  1.0.3
Classes | Enumerations
AlphaFramework.World.Components Namespace Reference

Classes

class  AnimatedMesh
 Represents an animated mesh loaded from a file. More...
 
class  Collision
 Controls how EntityBase<TCoordinates,TTemplate>s occupy space around them. More...
 
class  CpuParticleSystem
 Represents a particle system whose particles are tracked by the CPU. More...
 
class  GpuParticleSystem
 Represents a particle system whose particles are tracked by the GPU. More...
 
class  LightSource
 Represents a point light source. More...
 
class  Mesh
 Represents a mesh loaded from a file. More...
 
class  Movement
 Controls the basic movement parameters. More...
 
class  ParticleSystem
 Represents a particle system (e.g. fire or steam) controlled by an XML preset. More...
 
class  Render
 Controls how an EntityBase<TCoordinates,TTemplate> shall be rendered. More...
 
class  StaticMesh
 Represents a non-animated mesh loaded from a file. More...
 
class  TestSphere
 Renders a simple (optionally textured) sphere for benchmarks, etc. More...
 

Enumerations

enum  ViewType { ViewType.All, ViewType.NormalOnly, ViewType.SupportOnly, ViewType.GlowOnly }
 
See also
Mesh.RenderIn
More...
 

Enumeration Type Documentation

◆ ViewType

See also
Mesh.RenderIn

Enumerator
All 

Render in all types of Views

NormalOnly 

Do not render in Support Views

SupportOnly 

Render only in Support Views

GlowOnly 

Render only in Support Views for glow maps