AlphaFramework API
1.0.3
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Classes | |
class | AnimatedMesh |
Represents an animated mesh loaded from a file. More... | |
class | Collision |
Controls how EntityBase<TCoordinates,TTemplate>s occupy space around them. More... | |
class | CpuParticleSystem |
Represents a particle system whose particles are tracked by the CPU. More... | |
class | GpuParticleSystem |
Represents a particle system whose particles are tracked by the GPU. More... | |
class | LightSource |
Represents a point light source. More... | |
class | Mesh |
Represents a mesh loaded from a file. More... | |
class | Movement |
Controls the basic movement parameters. More... | |
class | ParticleSystem |
Represents a particle system (e.g. fire or steam) controlled by an XML preset. More... | |
class | Render |
Controls how an EntityBase<TCoordinates,TTemplate> shall be rendered. More... | |
class | StaticMesh |
Represents a non-animated mesh loaded from a file. More... | |
class | TestSphere |
Renders a simple (optionally textured) sphere for benchmarks, etc. More... | |
Enumerations | |
enum | ViewType { ViewType.All, ViewType.NormalOnly, ViewType.SupportOnly, ViewType.GlowOnly } |
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