AlphaFramework API  1.0.3
List of all members
AlphaFramework.World.Components.GpuParticleSystem Class Reference

Represents a particle system whose particles are tracked by the GPU. More...

Inheritance diagram for AlphaFramework.World.Components.GpuParticleSystem:
AlphaFramework.World.Components.ParticleSystem AlphaFramework.World.Components.Render

Additional Inherited Members

- Public Member Functions inherited from AlphaFramework.World.Components.ParticleSystem
override string ToString ()
 
- Public Member Functions inherited from AlphaFramework.World.Components.Render
override string ToString ()
 
Render Clone ()
 Creates a shallow copy of this Render More...
 
- Properties inherited from AlphaFramework.World.Components.ParticleSystem
string Filename [get, set]
 The filename of the XML particle system preset containing detailed settings. More...
 
float VisibilityDistance [get, set]
 How far this particle system should be visible. More...
 
- Properties inherited from AlphaFramework.World.Components.Render
Vector3 Shift [get, set]
 How this component is to be shifted before rendering. More...
 
bool ShiftSpecified [get, set]
 Indicates whether Shift has been set to a non-default value. More...
 

Detailed Description

Represents a particle system whose particles are tracked by the GPU.

See also
EntityTemplateBase<TSelf>.Render

The documentation for this class was generated from the following file: