OmegaEngine API
1.0.3
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Represents an asset that can playback audio. More...
Public Member Functions | |
void | StartPlayback (bool looping) |
Starts the asset playback. More... | |
void | StopPlayback () |
Stops the asset playback. More... | |
Properties | |
bool | Playing [get] |
Is this sound currently being played? More... | |
bool | Looping [get] |
Is this sound set to loop? More... | |
int | Volume [get, set] |
The playback volume for the asset. More... | |
Represents an asset that can playback audio.
void OmegaEngine.IAudio.StartPlayback | ( | bool | looping | ) |
Starts the asset playback.
Implemented in OmegaEngine.Audio.Sound3D, OmegaEngine.Audio.Song, and OmegaEngine.Audio.Sound.
void OmegaEngine.IAudio.StopPlayback | ( | ) |
Stops the asset playback.
Implemented in OmegaEngine.Audio.Sound3D, OmegaEngine.Audio.Song, and OmegaEngine.Audio.Sound.
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get |
Is this sound set to loop?
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get |
Is this sound currently being played?
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getset |
The playback volume for the asset.