OmegaEngine API
1.0.3
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Represents an object that tracks whether it is still needed by increasing and decreasing a reference counter. More...
Public Member Functions | |
void | HoldReference () |
Increments the reference count by one. More... | |
void | ReleaseReference () |
Decrements the reference count by one. More... | |
Represents an object that tracks whether it is still needed by increasing and decreasing a reference counter.
void OmegaEngine.Assets.IReferenceCount.HoldReference | ( | ) |
Increments the reference count by one.
Implemented in OmegaEngine.Assets.XMesh, OmegaEngine.Graphics.RenderTarget, and OmegaEngine.Assets.Asset.
void OmegaEngine.Assets.IReferenceCount.ReleaseReference | ( | ) |
Decrements the reference count by one.
Implemented in OmegaEngine.Assets.XMesh, OmegaEngine.Graphics.RenderTarget, and OmegaEngine.Assets.Asset.