OmegaEngine API
1.0.3
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Provides a backgound for a Scene that "follows" the Camera.Position, creating the illusion of infinite distance. More...
Protected Member Functions | |
Skybox (ITextureProvider[] textures) | |
Creates a new skybox using texture-files More... | |
override void | OnDispose () |
Hook that is called when the object needs to dispose its internal resources. | |
Protected Member Functions inherited from OmegaEngine.Graphics.Renderables.Renderable | |
virtual void | OnPreRender () |
void | PrepareRender () |
Should be called before rendering anything - usually called by base constructor More... | |
Protected Member Functions inherited from OmegaEngine.EngineElement | |
void | RegisterChild (EngineElement element, bool autoDispose=true) |
Registers a child EngineElement for automatic Engine setting and Dispose calling. More... | |
void | UnregisterChild (EngineElement element) |
Unregisters a child EngineElement (opposite of RegisterChild). More... | |
virtual void | OnEngineSet () |
Hook that is calld when Engine is set for the first time. More... | |
Protected Attributes | |
readonly ITextureProvider [] | Textures = new ITextureProvider[6] |
Additional Inherited Members | |
Public Member Functions inherited from OmegaEngine.Graphics.Renderables.Renderable | |
override string | ToString () |
Public Member Functions inherited from OmegaEngine.EngineElement | |
void | Dispose () |
Public Attributes inherited from OmegaEngine.EngineElement | |
bool | IsEngineSet => _engine != null |
true if the Engine has been set. More... | |
Properties inherited from OmegaEngine.Graphics.Renderables.Renderable | |
int | RenderCount [get] |
How many times has this entity been rendered in this frame? More... | |
string | Name [get, set] |
Text value to make it easier to identify a particular render entity More... | |
bool | Visible = true [get, set] |
Shall the entity be rendered? More... | |
bool | Wireframe [get, set] |
Shall this entity be drawn in wireframe-mode? (used for debugging) More... | |
float | VisibilityDistance [get, set] |
The maximum distance from which the entity is visible - 0 for infinite More... | |
int | Alpha [get, set] |
The level of transparency from 0 (solid) to 255 (invisible), OmegaEngine.EngineState.AlphaChannel, OmegaEngine.EngineState.BinaryAlphaChannel or OmegaEngine.EngineState.AdditivBlending More... | |
Properties inherited from OmegaEngine.EngineElement | |
Engine | Engine [get, set] |
The Engine instance used by this object. Must be set before using the object. May not be changed once it has been set! More... | |
bool | IsDisposed [get] |
Indicates whether this object has been disposed and can therefore no longer be used. More... | |
Events inherited from OmegaEngine.Graphics.Renderables.Renderable | |
Action | PreRender |
Occurs once per frame before rendering the entity. Will not be executed if the entity is excluded by a culling test. More... | |
Provides a backgound for a Scene that "follows" the Camera.Position, creating the illusion of infinite distance.
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inlineprotected |
Creates a new skybox using texture-files
textures | An array of the 6 textures to be uses (right, left, top, bottom, front, back) |
ArgumentException | There are not exactly 6 textures. |