OmegaEngine API
1.0.3
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ditor-friendly, XML-serializable data model of the GUI. No render code. More...
Classes | |
class | Button |
Button control More... | |
class | ButtonBase |
A basis for Button-like control More... | |
class | ButtonStyle |
Represents a custom style for a GUI button More... | |
class | CheckBox |
CheckBox control More... | |
class | Control |
Abstract base class for all control views More... | |
class | Dialog |
An XML-serializable dialog view More... | |
class | DropdownList |
Combo box control More... | |
class | GroupBox |
GroupBox control More... | |
class | Label |
Label text control More... | |
class | ListBox |
List box control More... | |
class | LocaleFile |
A wrapper around an XmlDictionary used to store localized strings. More... | |
class | PictureBox |
class | RadioButton |
Radio button control More... | |
class | ScrollBar |
A scroll bar control More... | |
class | Slider |
Slider control More... | |
class | TextBox |
A basic edit box More... | |
Enumerations | |
enum | HorizontalMode { HorizontalMode.FromLeft, HorizontalMode.FromRight, HorizontalMode.Center } |
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enum | VerticalMode { VerticalMode.FromTop, VerticalMode.FromBottom, VerticalMode.Center } |
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Functions | |
delegate void | ScriptExecution (string script, string source) |
A delegate for executing a script More... | |
ditor-friendly, XML-serializable data model of the GUI. No render code.
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strong |
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strong |
delegate void OmegaGUI.Model.ScriptExecution | ( | string | script, |
string | source | ||
) |
A delegate for executing a script
script | The script to be executed |
source | From where the script is being called |