Frame of Reference Game API
1.0.3
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A specific test-case (with target and graphics settings) to profile. More...
Public Attributes | |
BenchmarkPoint< Vector2 > | Target |
The camera settings to use. More... | |
TestGraphicsSettings | GraphicsSettings |
Boolean flags for Settings.Graphics. More... | |
const int | TestGraphicsSettingsUpperBound = 8 |
The exclusive upper bound for values valid for GraphicsSettings. More... | |
WaterEffectsType | WaterEffects |
What kind of effects to display on water (e.g. reflections). More... | |
Quality | ParticleSystemQuality |
The quality of CPU-based particle systems. More... | |
bool | HighRes |
Run this test-case with twice the default benchmark resolution. More... | |
bool | AntiAliasing |
Run this test-case with 2x anti-aliasing. More... | |
bool | Screenshot |
Create a screenshot of the rendering of this test-case? More... | |
float | AverageFps |
The average "frames per second". More... | |
float | AverageFrameMs |
The average "milliseconds per frames". More... | |
A specific test-case (with target and graphics settings) to profile.
bool FrameOfReference.Presentation.TestCase.AntiAliasing |
Run this test-case with 2x anti-aliasing.
float FrameOfReference.Presentation.TestCase.AverageFps |
The average "frames per second".
float FrameOfReference.Presentation.TestCase.AverageFrameMs |
The average "milliseconds per frames".
TestGraphicsSettings FrameOfReference.Presentation.TestCase.GraphicsSettings |
Boolean flags for Settings.Graphics.
bool FrameOfReference.Presentation.TestCase.HighRes |
Run this test-case with twice the default benchmark resolution.
Quality FrameOfReference.Presentation.TestCase.ParticleSystemQuality |
The quality of CPU-based particle systems.
bool FrameOfReference.Presentation.TestCase.Screenshot |
Create a screenshot of the rendering of this test-case?
BenchmarkPoint<Vector2> FrameOfReference.Presentation.TestCase.Target |
The camera settings to use.
const int FrameOfReference.Presentation.TestCase.TestGraphicsSettingsUpperBound = 8 |
The exclusive upper bound for values valid for GraphicsSettings.
WaterEffectsType FrameOfReference.Presentation.TestCase.WaterEffects |
What kind of effects to display on water (e.g. reflections).