AlphaFramework API
1.0.3
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Stores the position and direction of the camera in the game. More...
Properties | |
float | Radius [get, set] |
The camera's distance from the focused position. More... | |
float | Rotation [get, set] |
The horizontal rotation of the view direction in degrees. More... | |
Properties inherited from AlphaFramework.World.Positionables.Positionable< TCoordinates > | |
string | Name [get, set] |
Used for identification in scripts, debugging, etc. More... | |
TCoordinates | Position [get, set] |
The Positionable<TCoordinates>'s position. More... | |
Additional Inherited Members | |
Public Member Functions inherited from AlphaFramework.World.Positionables.Positionable< TCoordinates > | |
override string | ToString () |
virtual Positionable< TCoordinates > | Clone () |
Creates a deep copy of this Positionable<TCoordinates>. More... | |
Protected Member Functions inherited from AlphaFramework.World.Positionables.Positionable< TCoordinates > | |
virtual void | OnChanged () |
To be called when a property relevant for rendering has changed. More... | |
void | OnChangedRebuild () |
To be called when a property has changed that requires visual representations to rebuilt from scratch (usually a template). More... | |
Events inherited from AlphaFramework.World.Positionables.Positionable< TCoordinates > | |
Action< Positionable< TCoordinates > > | Changed |
Occurs when a property relevant for rendering has changed. More... | |
Action< Positionable< TCoordinates > > | ChangedRebuild |
Occurs when a property has changed that requires visual representations to rebuilt from scratch (usually a template). More... | |
Stores the position and direction of the camera in the game.
TCoordinates | Data type for storing position coordinates of objects in the game world. |
TCoordinates | : | struct |
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getset |
The camera's distance from the focused position.
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getset |
The horizontal rotation of the view direction in degrees.