Defines a four component vector with byte accuracy.
More...
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byte | X [get, set] |
| Gets or sets the X component of the vector. More...
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byte | Y [get, set] |
| Gets or sets the Y component of the vector. More...
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byte | Z [get, set] |
| Gets or sets the Z component of the vector. More...
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byte | W [get, set] |
| Gets or sets the W component of the vector. More...
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Defines a four component vector with byte accuracy.
◆ ByteVector4()
OmegaEngine.Values.ByteVector4.ByteVector4 |
( |
byte |
x, |
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|
byte |
y, |
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|
byte |
z, |
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byte |
w |
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) |
| |
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inline |
Creates a new vector.
- Parameters
-
x | The X component. |
y | The Y component. |
z | The Z component. |
w | The W component. |
byte OmegaEngine.Values.ByteVector4.W |
|
getset |
Gets or sets the W component of the vector.
byte OmegaEngine.Values.ByteVector4.X |
|
getset |
Gets or sets the X component of the vector.
byte OmegaEngine.Values.ByteVector4.Y |
|
getset |
Gets or sets the Y component of the vector.
byte OmegaEngine.Values.ByteVector4.Z |
|
getset |
Gets or sets the Z component of the vector.
The documentation for this struct was generated from the following file:
- OmegaEngine/Values/ByteVector4.cs