- See also
- Hardware.Gpu
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override string | ToString () |
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int | Manufacturer |
| The ID number of the manufacturer of the graphics card. More...
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string | Name |
| The name of the graphics card (including the manufacturer). More...
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int | Ram |
| The size of the graphics RAM in MB. More...
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byte | MaxAA |
| The maximum level of anti-aliasing support by the graphics card. More...
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◆ Manufacturer
int OmegaEngine.HardwareGpu.Manufacturer |
The ID number of the manufacturer of the graphics card.
◆ MaxAA
byte OmegaEngine.HardwareGpu.MaxAA |
The maximum level of anti-aliasing support by the graphics card.
◆ Name
string OmegaEngine.HardwareGpu.Name |
The name of the graphics card (including the manufacturer).
◆ Ram
int OmegaEngine.HardwareGpu.Ram |
The size of the graphics RAM in MB.
The documentation for this struct was generated from the following file: