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| PictureBox (Dialog parent, Element fill) |
| Create new picture box instance More...
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override void | Render (Device device, float elapsedTime) |
| Render the picture box More...
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override string | ToString () |
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virtual void | OnInitialize () |
| Initialize the control More...
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virtual bool | MsgProc (IntPtr hWnd, WindowMessage msg, IntPtr wParam, IntPtr lParam) |
| Message Handler More...
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virtual bool | HandleKeyboard (WindowMessage msg, IntPtr wParam, IntPtr lParam) |
| Handle the keyboard data More...
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virtual bool | HandleMouse (WindowMessage msg, Point pt, IntPtr wParam, IntPtr lParam) |
| Handle the mouse data More...
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virtual void | OnFocusIn () |
| Called when control gets focus More...
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virtual void | OnFocusOut () |
| Called when control loses focus More...
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virtual void | OnMouseEnter () |
| Called when mouse goes over the control More...
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virtual void | OnMouseExit () |
| Called when mouse leaves the control More...
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virtual void | OnHotKey () |
| Called when the control's hotkey is hit More...
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virtual bool | ContainsPoint (Point pt) |
| Does the control contain this point More...
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virtual void | SetLocation (int x, int y) |
| Called to set control's location More...
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virtual void | SetSize (int w, int h) |
| Called to set control's size More...
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virtual void | Refresh () |
| Refreshes the control More...
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◆ PictureBox()
OmegaGUI.Render.PictureBox.PictureBox |
( |
Dialog |
parent, |
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Element |
fill |
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) |
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inline |
Create new picture box instance
◆ Render()
override void OmegaGUI.Render.PictureBox.Render |
( |
Device |
device, |
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float |
elapsedTime |
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) |
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inlinevirtual |
The documentation for this class was generated from the following file:
- OmegaGUI/Render/PictureBox.cs