Alpha | OmegaEngine.Graphics.Renderables.Renderable | |
Billboard | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
BoundingBox | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
BoundingSphere | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Box(Engine engine, ITextureProvider texture=null, float width=5, float height=5, float depth=5) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
Cylinder(Engine engine, ITextureProvider texture, float radiusBottom, float radiusTop, float length, int slices, int stacks) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
Cylinder(Engine engine, ITextureProvider texture=null, float radiusBottom=1, float radiusTop=1, float length=10) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
Disc(Engine engine, ITextureProvider texture, float radiusInner, float radiusOuter, float height, int segments) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
Disc(Engine engine, ITextureProvider texture=null, float radiusInner=5, float radiusOuter=7, float height=1) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
Dispose() | OmegaEngine.EngineElement | inline |
DrawBoundingBox | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
DrawBoundingSphere | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Engine | OmegaEngine.EngineElement | |
Intersects(Ray ray, out float distance) | OmegaEngine.Graphics.Renderables.Model | inlinevirtual |
OmegaEngine::Graphics::Renderables::PositionableRenderable.Intersects(Ray ray, out DoubleVector3 position) | OmegaEngine.Graphics.Renderables.PositionableRenderable | inline |
IntersectsBounding(Ray ray) | OmegaEngine.Graphics.Renderables.PositionableRenderable | inlineprotectedvirtual |
IsDisposed | OmegaEngine.EngineElement | |
IsEngineSet | OmegaEngine.EngineElement | |
IsVisible(Camera camera) | OmegaEngine.Graphics.Renderables.PositionableRenderable | inline |
Materials | OmegaEngine.Graphics.Renderables.Model | |
Mesh | OmegaEngine.Graphics.Renderables.Model | protected |
Model(XMesh mesh) | OmegaEngine.Graphics.Renderables.Model | inline |
Model(XMesh mesh, params XMaterial[] materials) | OmegaEngine.Graphics.Renderables.Model | inline |
Model(Mesh mesh, params XMaterial[] materials) | OmegaEngine.Graphics.Renderables.Model | inline |
Name | OmegaEngine.Graphics.Renderables.Renderable | |
NumberSubsets | OmegaEngine.Graphics.Renderables.Model | |
OnDispose() | OmegaEngine.Graphics.Renderables.Model | inlineprotectedvirtual |
OnEngineSet() | OmegaEngine.Graphics.Renderables.PositionableRenderable | inlineprotectedvirtual |
OnPreRender() (defined in OmegaEngine.Graphics.Renderables.Renderable) | OmegaEngine.Graphics.Renderables.Renderable | inlineprotectedvirtual |
Pickable | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Position | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
PrepareRender() | OmegaEngine.Graphics.Renderables.Renderable | inlineprotected |
PreRender | OmegaEngine.Graphics.Renderables.Renderable | |
PreTransform | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Quad(Engine engine, ITextureProvider texture=null, float width=5, float height=5) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
RecalcWorldTransform() | OmegaEngine.Graphics.Renderables.PositionableRenderable | inlineprotectedvirtual |
RegisterChild(EngineElement element, bool autoDispose=true) | OmegaEngine.EngineElement | inlineprotected |
RenderCount | OmegaEngine.Graphics.Renderables.Renderable | |
RenderHelper(Action render, XMaterial material, Camera camera, params LightSource[] lights) | OmegaEngine.Graphics.Renderables.PositionableRenderable | inlineprotected |
RenderIn | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
RenderSubset(int i, Camera camera, LightSource[] lights) (defined in OmegaEngine.Graphics.Renderables.Model) | OmegaEngine.Graphics.Renderables.Model | inlineprotected |
RequiredViews | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Rotation | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
Scale | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
SetScale(float factor) | OmegaEngine.Graphics.Renderables.PositionableRenderable | inline |
SetTexture(ITextureProvider texture) | OmegaEngine.Graphics.Renderables.Model | inline |
Sphere(Engine engine, ITextureProvider texture=null, float radius=10, int slices=20, int stacks=20) | OmegaEngine.Graphics.Renderables.Model | inlinestatic |
SurfaceEffect | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
SurfaceShader | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
ToString() (defined in OmegaEngine.Graphics.Renderables.Renderable) | OmegaEngine.Graphics.Renderables.Renderable | inline |
UnregisterChild(EngineElement element) | OmegaEngine.EngineElement | inlineprotected |
VertexCount | OmegaEngine.Graphics.Renderables.Model | |
VisibilityDistance | OmegaEngine.Graphics.Renderables.Renderable | |
Visible | OmegaEngine.Graphics.Renderables.Renderable | |
Wireframe | OmegaEngine.Graphics.Renderables.Renderable | |
WorldBoundingBox | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
WorldBoundingSphere | OmegaEngine.Graphics.Renderables.PositionableRenderable | |
WorldTransformDirty | OmegaEngine.Graphics.Renderables.PositionableRenderable | protected |