OmegaEngine API  1.0.3
Protected Member Functions | Events | List of all members
OmegaEngine.GameBase.GameForm Class Reference

An internal Windows Form to use as Engine render target with mouse+keyboard event handling More...

Inheritance diagram for OmegaEngine.GameBase.GameForm:
NanoByte::Common::Controls::TouchForm NanoByte::Common::Controls::ITouchControl

Protected Member Functions

override void WndProc (ref Message m)
 

Events

MessageEventHandler WindowMessage
 Occurs when a window message is to processed More...
 
- Events inherited from NanoByte::Common::Controls::TouchForm
EventHandler< TouchEventArgsTouchDown
 
EventHandler< TouchEventArgsTouchUp
 
EventHandler< TouchEventArgsTouchMove
 
- Events inherited from NanoByte::Common::Controls::ITouchControl
EventHandler< TouchEventArgsTouchDown
 
EventHandler< TouchEventArgsTouchUp
 
EventHandler< TouchEventArgsTouchMove
 

Detailed Description

An internal Windows Form to use as Engine render target with mouse+keyboard event handling

See also
GameBase.Form

Event Documentation

◆ WindowMessage

MessageEventHandler OmegaEngine.GameBase.GameForm.WindowMessage

Occurs when a window message is to processed


The documentation for this class was generated from the following file: