A set of information about a particle in a particle system
More...
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float | LifeTime [get, set] |
| How many seconds this particle will exist. Set to 0 never create. Set to InfiniteFlag for infinite. More...
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float | Friction [get, set] |
| How much the velocity will be reduced in one second as a value between 0 and 1 More...
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float | Size [get, set] |
| The size of the particle More...
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float | DeltaSize [get, set] |
| How much the particle will grow per second More...
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Color | Color = Color.White [get, set] |
| The color of the particle More...
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XColor | Color4 [get, set] |
| Used for XML serialization. More...
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float | DeltaColor [get, set] |
| How much the particle gets darker per second More...
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A set of information about a particle in a particle system
◆ Color
Color OmegaEngine.Graphics.Renderables.CpuParticleParameters.Color = Color.White |
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getset |
The color of the particle
Is not serialized/stored, Color4 is used for that.
◆ Color4
XColor OmegaEngine.Graphics.Renderables.CpuParticleParameters.Color4 |
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getset |
Used for XML serialization.
- See also
- Color
◆ DeltaColor
float OmegaEngine.Graphics.Renderables.CpuParticleParameters.DeltaColor |
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getset |
How much the particle gets darker per second
◆ DeltaSize
float OmegaEngine.Graphics.Renderables.CpuParticleParameters.DeltaSize |
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getset |
How much the particle will grow per second
◆ Friction
float OmegaEngine.Graphics.Renderables.CpuParticleParameters.Friction |
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getset |
How much the velocity will be reduced in one second as a value between 0 and 1
◆ LifeTime
float OmegaEngine.Graphics.Renderables.CpuParticleParameters.LifeTime |
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getset |
How many seconds this particle will exist. Set to 0 never create. Set to InfiniteFlag for infinite.
◆ Size
float OmegaEngine.Graphics.Renderables.CpuParticleParameters.Size |
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getset |
The documentation for this class was generated from the following file:
- OmegaEngine/Graphics/Renderables/CpuParticleParameters.cs