Frame of Reference Game API  1.0.3
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FrameOfReference.World.Templates.EntityTemplate Class Reference

A collection of components used as a prototype for constructing new Entitys. More...

Inheritance diagram for FrameOfReference.World.Templates.EntityTemplate:

Public Member Functions

override EntityTemplate Clone ()
 Creates a deep copy of this EntityTemplate. More...
 

Properties

Collision< Vector2 > Collision [get, set]
 Controls how EntityBase{TCoordinates,TTemplate}s occupy space around them. More...
 

Detailed Description

A collection of components used as a prototype for constructing new Entitys.

Member Function Documentation

override EntityTemplate FrameOfReference.World.Templates.EntityTemplate.Clone ( )
inline

Creates a deep copy of this EntityTemplate.

Returns
The cloned EntityTemplate.

Property Documentation

Collision<Vector2> FrameOfReference.World.Templates.EntityTemplate.Collision
getset

Controls how EntityBase{TCoordinates,TTemplate}s occupy space around them.


The documentation for this class was generated from the following file: