A marker used to control automated Positionables.Entity movement.
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override string | ToString () |
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virtual Positionable< TCoordinates > | Clone () |
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Action< Positionable< TCoordinates > > | Changed |
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Action< Positionable< TCoordinates > > | ChangedRebuild |
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A marker used to control automated Positionables.Entity movement.
◆ ActivationTime
double FrameOfReference.World.Positionables.Waypoint.ActivationTime |
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getset |
◆ ArrivalTime
double FrameOfReference.World.Positionables.Waypoint.ArrivalTime |
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getset |
◆ ArrivalTimeSpecified
bool FrameOfReference.World.Positionables.Waypoint.ArrivalTimeSpecified |
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getset |
◆ OriginPosition
Vector2 FrameOfReference.World.Positionables.Waypoint.OriginPosition |
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getset |
The position where an Positionables.Entity walking towards this waypoint started off. Set automatically by Universe.HandleWaypoints.
◆ OriginPositionSpecified
bool FrameOfReference.World.Positionables.Waypoint.OriginPositionSpecified |
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getset |
◆ TargetEntity
string FrameOfReference.World.Positionables.Waypoint.TargetEntity |
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getset |
The documentation for this class was generated from the following file:
- World/Positionables/Waypoint.cs