Frame of Reference Game API  1.0.3
FrameOfReference.Presentation.MenuPresenter Member List

This is the complete list of members for FrameOfReference.Presentation.MenuPresenter, including all inherited members.

BoundingBoxEntitiesFrameOfReference.Presentation.Presenter
BoundingSphereEntitiesFrameOfReference.Presentation.Presenter
CameraController(DoubleVector3 coordinates)FrameOfReference.Presentation.Presenterinlineprotectedvirtual
CameraStateFrameOfReference.Presentation.Presenter
CreateCamera(CameraState< Vector2 > state=null)FrameOfReference.Presentation.Presenterinlineprotected
DimDown()FrameOfReference.Presentation.Presenterinlinevirtual
DimUp()FrameOfReference.Presentation.Presenterinlinevirtual
Dispose(bool disposing)FrameOfReference.Presentation.MenuPresenterinlineprotectedvirtual
PresenterBase< Universe, Vector2 >.Dispose()AlphaFramework.Presentation.PresenterBase< Universe, Vector2 >
DisposedAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >
EngineAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >protected
HookIn()FrameOfReference.Presentation.MenuPresenterinlinevirtual
HookOut()AlphaFramework.Presentation.PresenterBase< Universe, Vector2 >virtual
Initialize()FrameOfReference.Presentation.Presenterinlinevirtual
InitializedAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >
LightingFrameOfReference.Presentation.Presenterprotected
LightsSyncAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >protected
MaxCameraRadiusFrameOfReference.Presentation.Presenterprotected
MenuPresenter(Engine engine, Universe universe)FrameOfReference.Presentation.MenuPresenterinline
Presenter(Engine engine, Universe universe)FrameOfReference.Presentation.Presenterinlineprotected
PresenterBase(Engine engine, TUniverse universe)AlphaFramework.Presentation.PresenterBase< Universe, Vector2 >protected
RebuildTerrain()FrameOfReference.Presentation.Presenterinline
RegisterRenderablesSync()FrameOfReference.Presentation.Presenterinlineprotectedvirtual
RegisterRenderComponent< TComponent >(RenderCompononentToEngine< TComponent > create)FrameOfReference.Presentation.Presenterinlineprotected
RenderablesSyncAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >protected
RenderCompononentToEngine< TComponent >(Entity entity, TComponent component)FrameOfReference.Presentation.Presenterprotected
SceneAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >protected
SwitchMusicTheme(string theme, bool immediate=false)FrameOfReference.Presentation.Presenterinlineprotected
TerrainFrameOfReference.Presentation.Presenter
UniverseAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >
UpdateLighting()FrameOfReference.Presentation.Presenterinlineprotected
UpdateRepresentation(Positionable< Vector2 > element, IPositionable representation)FrameOfReference.Presentation.Presenterinlineprotected
UpdateRepresentation(Entity element, PositionableRenderable representation)FrameOfReference.Presentation.Presenterinlineprotected
UpdateRepresentation(Entity element, PointLight representation)FrameOfReference.Presentation.Presenterinlineprotected
ViewAlphaFramework.Presentation.PresenterBase< Universe, Vector2 >
WireframeEntitiesFrameOfReference.Presentation.Presenter
WireframeTerrainFrameOfReference.Presentation.Presenter