Contains basic information about a mod.
More...
|
static string | FileExt = ".OmegaMod" [get, set] |
| The file extensions used when this class is stored as a file including the leading dot. More...
|
|
static ModInfo | Current [get, set] |
| Information about the currently loaded mod. More...
|
|
static string | CurrentLocation [get, set] |
| The path to the file containing the mod information. More...
|
|
static bool | MainGame [get, set] |
| Shall the application be used to edit the main game instead of a mod? More...
|
|
string | Name [get, set] |
| The name of the mod. More...
|
|
string | Version [get, set] |
| The version of the mod. More...
|
|
string | Author [get, set] |
| The author of the mod. More...
|
|
string | Website [get, set] |
| The website of the author. More...
|
|
string | Description [get, set] |
| A short description of the mod. More...
|
|
Contains basic information about a mod.
◆ Author
string AlphaFramework.Editor.ModInfo.Author |
|
getset |
◆ Current
ModInfo AlphaFramework.Editor.ModInfo.Current |
|
staticgetset |
Information about the currently loaded mod.
◆ CurrentLocation
string AlphaFramework.Editor.ModInfo.CurrentLocation |
|
staticgetset |
The path to the file containing the mod information.
◆ Description
string AlphaFramework.Editor.ModInfo.Description |
|
getset |
A short description of the mod.
◆ FileExt
string AlphaFramework.Editor.ModInfo.FileExt = ".OmegaMod" |
|
staticgetset |
The file extensions used when this class is stored as a file including the leading dot.
◆ MainGame
bool AlphaFramework.Editor.ModInfo.MainGame |
|
staticgetset |
Shall the application be used to edit the main game instead of a mod?
◆ Name
string AlphaFramework.Editor.ModInfo.Name |
|
getset |
◆ Version
string AlphaFramework.Editor.ModInfo.Version |
|
getset |
◆ Website
string AlphaFramework.Editor.ModInfo.Website |
|
getset |
The website of the author.
The documentation for this class was generated from the following file: