OmegaEngine API  1.0.3
Public Member Functions | Public Attributes | List of all members
OmegaGUI.Render.BlendColor Struct Reference

Blends colors More...

Public Member Functions

void Initialize (Color4 defaultColor, Color4 disabledColor, Color4 hiddenColor)
 Initialize the color blending More...
 
void Initialize (Color4 defaultColor)
 Initialize the color blending More...
 
void Blend (ControlState state, float elapsedTime, float rate)
 Blend the colors together More...
 
void Blend (ControlState state, float elapsedTime)
 Blend the colors together More...
 

Public Attributes

Color4 [] States
 
Color4 Current
 

Detailed Description

Blends colors

Member Function Documentation

◆ Blend() [1/2]

void OmegaGUI.Render.BlendColor.Blend ( ControlState  state,
float  elapsedTime,
float  rate 
)
inline

Blend the colors together

◆ Blend() [2/2]

void OmegaGUI.Render.BlendColor.Blend ( ControlState  state,
float  elapsedTime 
)
inline

Blend the colors together

◆ Initialize() [1/2]

void OmegaGUI.Render.BlendColor.Initialize ( Color4  defaultColor,
Color4  disabledColor,
Color4  hiddenColor 
)
inline

Initialize the color blending

◆ Initialize() [2/2]

void OmegaGUI.Render.BlendColor.Initialize ( Color4  defaultColor)
inline

Initialize the color blending


The documentation for this struct was generated from the following file: