Blends colors
More...
|
Color4 [] | States |
|
Color4 | Current |
|
◆ Blend() [1/2]
void OmegaGUI.Render.BlendColor.Blend |
( |
ControlState |
state, |
|
|
float |
elapsedTime, |
|
|
float |
rate |
|
) |
| |
|
inline |
Blend the colors together
◆ Blend() [2/2]
void OmegaGUI.Render.BlendColor.Blend |
( |
ControlState |
state, |
|
|
float |
elapsedTime |
|
) |
| |
|
inline |
Blend the colors together
◆ Initialize() [1/2]
void OmegaGUI.Render.BlendColor.Initialize |
( |
Color4 |
defaultColor, |
|
|
Color4 |
disabledColor, |
|
|
Color4 |
hiddenColor |
|
) |
| |
|
inline |
Initialize the color blending
◆ Initialize() [2/2]
void OmegaGUI.Render.BlendColor.Initialize |
( |
Color4 |
defaultColor | ) |
|
|
inline |
Initialize the color blending
The documentation for this struct was generated from the following file:
- OmegaGUI/Render/Structs.cs