OmegaEngine API  1.0.3
Protected Member Functions | Properties | List of all members
OmegaEngine.Graphics.Cameras.MatrixCamera Class Reference

A camera that internally uses matrixes for representing rotations. More...

Inheritance diagram for OmegaEngine.Graphics.Cameras.MatrixCamera:
OmegaEngine.Graphics.Cameras.Camera OmegaEngine.IPositionable OmegaEngine.Graphics.Cameras.EgoCamera OmegaEngine.Graphics.Cameras.StrategyCamera OmegaEngine.Graphics.Cameras.TrackCamera

Protected Member Functions

override void UpdateView ()
 Update cached versions of View and related matrices; abstract, to be overwritten in subclass. More...
 
- Protected Member Functions inherited from OmegaEngine.Graphics.Cameras.Camera
void CacheSpecialMatrices ()
 Calculate cached versions of special matrices (e.g. ViewInverse calculated from View) More...
 
virtual void UpdateProjection ()
 Update Projection if necessary More...
 

Properties

virtual DoubleVector3 Target [get, set]
 The position the camera is looking at. More...
 
Vector3 UpVector [get, protected set]
 A vector indicating the up-direction More...
 
- Properties inherited from OmegaEngine.Graphics.Cameras.Camera
string Name [get, set]
 Text value to make it easier to identify a particular camera More...
 
DoubleVector3 Position [get, set]
 The camera's position in 3D-space More...
 
DoubleVector3 PositionBase [get, set]
 A value that is subtracted from all positions (including the Camera's) before handing them to the graphics hardware More...
 
internal Matrix View [get]
 A left-handed view matrix for the current camera setting More...
 
internal Matrix SimpleView [get]
 A left-handed view matrix with absolutely no translation information More...
 
internal Matrix ViewInverse [get]
 An inverted view matrix for the current camera setting More...
 
internal Matrix ViewTranspose [get]
 A transposed view matrix for the current camera setting More...
 
internal Matrix ViewInverseTranspose [get]
 An inverted and transposed view matrix for the current camera setting More...
 
internal Matrix SphericalBillboard [get]
 A rotation matrix for a faked spherical billboard effect More...
 
internal Matrix CylindricalBillboard [get]
 A rotation matrix for a faked cylindrical billboard effect More...
 
float FieldOfView [get, set]
 The view angle in degrees More...
 
float NearClip [get, set]
 Minimum distance of objects to the camera More...
 
float FarClip [get, set]
 Maximum distance of objects to the camera More...
 
DoublePlane ClipPlane [get, set]
 A custom clip plane behind which all objects are culled More...
 
bool FrustumCulling = true [get, set]
 Shall the engine use view frustum culling to optimize the rendering performance? More...
 
- Properties inherited from OmegaEngine.IPositionable
DoubleVector3 Position [get, set]
 The object's position More...
 

Additional Inherited Members

- Public Member Functions inherited from OmegaEngine.Graphics.Cameras.Camera
override string ToString ()
 
abstract void PerspectiveChange (float panX, float panY, float rotation, float zoom)
 Called when the user changes the view perspective. More...
 
- Protected Attributes inherited from OmegaEngine.Graphics.Cameras.Camera
bool ViewDirty = true
 Does ViewCached need to be recalculated? More...
 
bool ProjectionDirty = true
 Does _projection need to be recalculated? More...
 
bool ViewFrustumDirty = true
 Does the view frustum need to be recalculated? More...
 
DoubleVector3 PositionCached
 
DoubleVector3 PositionBaseCached
 
Matrix ViewCached
 
Matrix SimpleViewCached
 

Detailed Description

A camera that internally uses matrixes for representing rotations.

Member Function Documentation

◆ UpdateView()

override void OmegaEngine.Graphics.Cameras.MatrixCamera.UpdateView ( )
inlineprotectedvirtual

Update cached versions of View and related matrices; abstract, to be overwritten in subclass.

Implements OmegaEngine.Graphics.Cameras.Camera.

Reimplemented in OmegaEngine.Graphics.Cameras.StrategyCamera, and OmegaEngine.Graphics.Cameras.TrackCamera.

Property Documentation

◆ Target

virtual DoubleVector3 OmegaEngine.Graphics.Cameras.MatrixCamera.Target
getset

The position the camera is looking at.

◆ UpVector

Vector3 OmegaEngine.Graphics.Cameras.MatrixCamera.UpVector
getprotected set

A vector indicating the up-direction


The documentation for this class was generated from the following file: