OmegaEngine API  1.0.3
OmegaEngine.GameBase Member List

This is the complete list of members for OmegaEngine.GameBase, including all inherited members.

AddInputReceiver(IInputReceiver receiver)OmegaEngine.GameBaseinline
ApplyGraphicsSettings()OmegaEngine.GameBaseinlineprotectedvirtual
BuildEngineConfig(bool fullscreen)OmegaEngine.GameBaseinlineprotectedvirtual
Crash()OmegaEngine.GameBaseinlinestatic
Debug()OmegaEngine.GameBaseinlinevirtual
Dispose()OmegaEngine.GameBaseinline
Dispose(bool disposing)OmegaEngine.GameBaseinlineprotectedvirtual
DisposedOmegaEngine.GameBase
EngineOmegaEngine.GameBase
Exit()OmegaEngine.GameBaseinline
FormOmegaEngine.GameBaseprotected
FullscreenOmegaEngine.GameBase
GameBase(string name, Icon icon=null, Image background=null, bool stretch=false)OmegaEngine.GameBaseinlineprotected
Initialize()OmegaEngine.GameBaseinlineprotectedvirtual
KeyboardInputProviderOmegaEngine.GameBase
LoadingOmegaEngine.GameBase
MouseInputProviderOmegaEngine.GameBase
NewLua()OmegaEngine.GameBaseinlinevirtual
RemoveInputReceiver(IInputReceiver receiver)OmegaEngine.GameBaseinline
Render(double elapsedTime)OmegaEngine.GameBaseinlineprotectedvirtual
ResetEngine()OmegaEngine.GameBaseinlineprotectedvirtual
Run()OmegaEngine.GameBaseinlinevirtual
ToFullscreen()OmegaEngine.GameBaseinlineprotected
TouchInputProviderOmegaEngine.GameBase
ToWindowed(Size size)OmegaEngine.GameBaseinlineprotected
UpdateStatus(string message)OmegaEngine.GameBaseinlineprotected