OmegaEngine API  1.0.3
OmegaEngine.Engine Member List

This is the complete list of members for OmegaEngine.Engine, including all inherited members.

AnisotropicOmegaEngine.Engine
AudioDeviceOmegaEngine.Engine
CacheOmegaEngine.Engine
CapabilitiesOmegaEngine.Engine
ConfigOmegaEngine.Engine
Debug()OmegaEngine.Engineinline
DebugClose()OmegaEngine.Engineinline
DefaultShaderOmegaEngine.Engine
DeviceOmegaEngine.Engine
DeviceLostOmegaEngine.Engine
DeviceResetOmegaEngine.Engine
Dispose()OmegaEngine.EngineElementinline
EffectsOmegaEngine.Engine
Engine(Control target, EngineConfig config)OmegaEngine.Engineinline
OmegaEngine::EngineElement.EngineOmegaEngine.EngineElement
ExtraRenderOmegaEngine.Engine
FadeExtraOmegaEngine.Engine
FadeLevelOmegaEngine.Engine
IsDisposedOmegaEngine.EngineElement
IsEngineSetOmegaEngine.EngineElement
LastFrameGameTimeOmegaEngine.Engine
MusicOmegaEngine.Engine
NeedsResetOmegaEngine.Engine
OnDispose()OmegaEngine.Engineinlineprotectedvirtual
OnEngineSet()OmegaEngine.EngineElementinlineprotectedvirtual
PerformanceOmegaEngine.Engine
PostRenderOmegaEngine.Engine
PreRenderOmegaEngine.Engine
RegisterChild(EngineElement element, bool autoDispose=true)OmegaEngine.EngineElementinlineprotected
Render()OmegaEngine.Engineinline
Render(double elapsedGameTime, bool noPresent=false)OmegaEngine.Engineinline
RenderSizeOmegaEngine.Engine
RenderViewportOmegaEngine.Engine
ResourceCultureOmegaEngine.Enginestatic
Screenshot(string filename)OmegaEngine.Engineinline
Screenshot(string filename, int width, int height)OmegaEngine.Engineinline
Screenshot(string filename, Size size)OmegaEngine.Engineinline
ShaderDirOmegaEngine.Engine
StateOmegaEngine.Engine
TargetOmegaEngine.Engine
TotalGameTimeOmegaEngine.Engine
UnregisterChild(EngineElement element)OmegaEngine.EngineElementinlineprotected
VersionOmegaEngine.Enginestatic
ViewsOmegaEngine.Engine