Frame of Reference Game API
1.0.3
Here is a list of all documented class members with links to the class documentation for each member:
- r -
Radius :
FrameOfReference.World.Components.Circle
Range :
FrameOfReference.World.Positionables.Trigger
RebuildTerrain() :
FrameOfReference.Presentation.Presenter
RecentMods :
FrameOfReference.World.Config.EditorSettings
Redo() :
FrameOfReference.Editor.World.MapEditor
RegisterRenderablesSync() :
FrameOfReference.Presentation.EditorPresenter
,
FrameOfReference.Presentation.Presenter
RegisterRenderComponent< TComponent >() :
FrameOfReference.Presentation.Presenter
ReleaseLock() :
FrameOfReference.Presentation.InGamePresenter
Render() :
FrameOfReference.Game
RenderCompononentToEngine< TComponent >() :
FrameOfReference.Presentation.Presenter
ResetEngine() :
FrameOfReference.Game
Resolution :
FrameOfReference.World.Config.DisplaySettings
ResolutionText :
FrameOfReference.World.Config.DisplaySettings
Restart() :
FrameOfReference.Editor.MainForm
,
FrameOfReference.Editor.Program
Rotation :
FrameOfReference.World.Positionables.Entity
Run() :
FrameOfReference.Game
Generated by
1.8.15