Frame of Reference Game API
1.0.3
- a -
ActivationTime :
FrameOfReference.World.Positionables.Waypoint
ActiveWaypointIndex :
FrameOfReference.World.Positionables.Entity
AmbientColor :
FrameOfReference.World.Universe
AmbientColorValue :
FrameOfReference.World.Universe
Anisotropic :
FrameOfReference.World.Config.GraphicsSettings
AntiAliasing :
FrameOfReference.World.Config.DisplaySettings
AntiAliasingText :
FrameOfReference.World.Config.DisplaySettings
Args :
FrameOfReference.Editor.Program
,
FrameOfReference.Program
ArrivalTime :
FrameOfReference.World.Positionables.Waypoint
ArrivalTimeSpecified :
FrameOfReference.World.Positionables.Waypoint
AutoSave :
FrameOfReference.World.Config.Settings
- b -
Bleach :
FrameOfReference.World.Universe
BoundingBoxEntities :
FrameOfReference.Presentation.Presenter
BoundingSphereEntities :
FrameOfReference.Presentation.Presenter
- c -
CameraState :
FrameOfReference.Presentation.Presenter
Collision :
FrameOfReference.World.Templates.EntityTemplate
Color :
FrameOfReference.World.Templates.TerrainTemplate
ColorCorrectionDawn :
FrameOfReference.World.Universe
ColorCorrectionDusk :
FrameOfReference.World.Universe
ColorCorrectionMidnight :
FrameOfReference.World.Universe
ColorCorrectionNoon :
FrameOfReference.World.Universe
ColorValue :
FrameOfReference.World.Templates.TerrainTemplate
ContentDir :
FrameOfReference.World.Config.GeneralSettings
Current :
FrameOfReference.World.Config.Settings
CurrentPresenter :
FrameOfReference.Game
CurrentSession :
FrameOfReference.Game
CurrentState :
FrameOfReference.Game
- d -
DependsOn :
FrameOfReference.World.Positionables.Trigger
DoubleSampling :
FrameOfReference.World.Config.GraphicsSettings
DueTime :
FrameOfReference.World.Positionables.Trigger
- e -
EditBase :
FrameOfReference.World.Config.EditorSettings
EngineVersion :
FrameOfReference.Presentation.Statistics
- f -
Fading :
FrameOfReference.World.Config.GraphicsSettings
Fog :
FrameOfReference.World.Universe
FogColor :
FrameOfReference.World.Universe
FogColorValue :
FrameOfReference.World.Universe
FogDistance :
FrameOfReference.World.Universe
ForceShaderModel :
FrameOfReference.World.Config.GraphicsSettings
Fullscreen :
FrameOfReference.World.Config.DisplaySettings
- g -
GameVersion :
FrameOfReference.Presentation.Statistics
GuiManager :
FrameOfReference.Game
- i -
InvertMouse :
FrameOfReference.World.Config.ControlsSettings
IsPlayerControlled :
FrameOfReference.World.Positionables.Entity
- l -
Language :
FrameOfReference.World.Config.GeneralSettings
LeftoverGameTime :
FrameOfReference.World.Session
LightPhase :
FrameOfReference.World.Universe
LightPhaseSpeedFactor :
FrameOfReference.World.Universe
Lua :
FrameOfReference.World.Session
- m -
Maximum :
FrameOfReference.World.Components.Box
MaxTraversableSlope :
FrameOfReference.World.Universe
Minimum :
FrameOfReference.World.Components.Box
MoonColor :
FrameOfReference.World.Universe
MoonColorValue :
FrameOfReference.World.Universe
MoonInclination :
FrameOfReference.World.Universe
MovementAbility :
FrameOfReference.World.Templates.TerrainTemplate
- n -
NormalMapping :
FrameOfReference.World.Config.GraphicsSettings
- o -
OnActivation :
FrameOfReference.World.Positionables.Trigger
OnTimeout :
FrameOfReference.World.Positionables.Trigger
OriginPosition :
FrameOfReference.World.Positionables.Waypoint
OriginPositionSpecified :
FrameOfReference.World.Positionables.Waypoint
- p -
ParticleSystemQuality :
FrameOfReference.World.Config.GraphicsSettings
PlayMusic :
FrameOfReference.World.Config.SoundSettings
PostScreenEffects :
FrameOfReference.World.Config.GraphicsSettings
- r -
Radius :
FrameOfReference.World.Components.Circle
Range :
FrameOfReference.World.Positionables.Trigger
Resolution :
FrameOfReference.World.Config.DisplaySettings
ResolutionText :
FrameOfReference.World.Config.DisplaySettings
Rotation :
FrameOfReference.World.Positionables.Entity
- s -
SelectedPositionables :
FrameOfReference.Presentation.InteractivePresenter
Shadows :
FrameOfReference.World.Config.GraphicsSettings
ShowWelcomeMessage :
FrameOfReference.World.Config.EditorSettings
SunColor :
FrameOfReference.World.Universe
SunColorValue :
FrameOfReference.World.Universe
SunInclination :
FrameOfReference.World.Universe
- t -
TargetEntity :
FrameOfReference.World.Positionables.Trigger
,
FrameOfReference.World.Positionables.Waypoint
Terrain :
FrameOfReference.Presentation.Presenter
,
FrameOfReference.World.Universe
TerrainBlockSize :
FrameOfReference.World.Config.GraphicsSettings
TerrainBrush :
FrameOfReference.Presentation.EditorPresenter
TerrainSerialize :
FrameOfReference.World.Universe
Texture :
FrameOfReference.World.Templates.TerrainTemplate
TimeTravelInProgress :
FrameOfReference.World.Session
- v -
VSync :
FrameOfReference.World.Config.DisplaySettings
- w -
WasTriggered :
FrameOfReference.World.Positionables.Trigger
WaterEffects :
FrameOfReference.World.Config.GraphicsSettings
Waypoints :
FrameOfReference.World.Positionables.Entity
WindowMaximized :
FrameOfReference.World.Config.EditorSettings
WindowSize :
FrameOfReference.World.Config.DisplaySettings
,
FrameOfReference.World.Config.EditorSettings
WireframeEntities :
FrameOfReference.Presentation.Presenter
WireframeTerrain :
FrameOfReference.Presentation.Presenter
Worth :
FrameOfReference.World.Templates.ItemTemplate
Generated by
1.8.15