Frame of Reference Game API
1.0.3
Here is a list of all documented class members with links to the class documentation for each member:
- c -
CameraController() :
FrameOfReference.Presentation.Presenter
CameraState :
FrameOfReference.Presentation.Presenter
Changed :
FrameOfReference.World.Config.ControlsSettings
,
FrameOfReference.World.Config.DisplaySettings
,
FrameOfReference.World.Config.EditorSettings
,
FrameOfReference.World.Config.GeneralSettings
,
FrameOfReference.World.Config.GraphicsSettings
,
FrameOfReference.World.Config.SoundSettings
ChangeLanguage() :
FrameOfReference.Editor.MainForm
Click() :
FrameOfReference.Presentation.EditorPresenter
,
FrameOfReference.Presentation.InteractivePresenter
Clone() :
FrameOfReference.World.Templates.EntityTemplate
Collision :
FrameOfReference.World.Templates.EntityTemplate
CollisionTest() :
FrameOfReference.World.Components.Box
,
FrameOfReference.World.Components.Circle
,
FrameOfReference.World.Positionables.Entity
Color :
FrameOfReference.World.Templates.TerrainTemplate
ColorCorrectionDawn :
FrameOfReference.World.Universe
ColorCorrectionDusk :
FrameOfReference.World.Universe
ColorCorrectionMidnight :
FrameOfReference.World.Universe
ColorCorrectionNoon :
FrameOfReference.World.Universe
ColorValue :
FrameOfReference.World.Templates.TerrainTemplate
Config() :
FrameOfReference.World.Config.Settings
ContentDir :
FrameOfReference.World.Config.GeneralSettings
Controls :
FrameOfReference.World.Config.Settings
CreateCamera() :
FrameOfReference.Presentation.Presenter
Current :
FrameOfReference.World.Config.Settings
CurrentPresenter :
FrameOfReference.Game
CurrentSession :
FrameOfReference.Game
CurrentState :
FrameOfReference.Game
Generated by
1.8.15