Frame of Reference Game API  1.0.3
Public Attributes | Properties | Events | List of all members
FrameOfReference.World.Config.GeneralSettings Class Reference

Stores general game settings (UI language, difficulty level, etc.). More...

Public Attributes

const string AppName = "Frame of Reference"
 The complete name of the application More...
 
const string AppNameShort = "FrameOfReference"
 The short version of the application name (used for EXE name, AppModel IDs, etc.) More...
 

Properties

string ContentDir [get, set]
 Path to the directory to load the game content from More...
 
string Language [get, set]
 The current game language More...
 

Events

Action Changed
 Occurs when a setting in this group is changed. More...
 

Detailed Description

Stores general game settings (UI language, difficulty level, etc.).

See also
Settings.General

Member Data Documentation

◆ AppName

const string FrameOfReference.World.Config.GeneralSettings.AppName = "Frame of Reference"

The complete name of the application

◆ AppNameShort

const string FrameOfReference.World.Config.GeneralSettings.AppNameShort = "FrameOfReference"

The short version of the application name (used for EXE name, AppModel IDs, etc.)

Property Documentation

◆ ContentDir

string FrameOfReference.World.Config.GeneralSettings.ContentDir
getset

Path to the directory to load the game content from

◆ Language

string FrameOfReference.World.Config.GeneralSettings.Language
getset

The current game language

Event Documentation

◆ Changed

Action FrameOfReference.World.Config.GeneralSettings.Changed

Occurs when a setting in this group is changed.


The documentation for this class was generated from the following file: