Stores settings for the game's editor.
More...
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Collection< string > | RecentMods => _recentMods |
| A list of mod directories recently opened by the editor More...
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Action | Changed |
| Occurs when a setting in this group is changed. More...
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Stores settings for the game's editor.
- See also
- Settings.Editor
◆ RecentMods
Collection<string> FrameOfReference.World.Config.EditorSettings.RecentMods => _recentMods |
A list of mod directories recently opened by the editor
◆ EditBase
bool FrameOfReference.World.Config.EditorSettings.EditBase |
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getset |
May the user edit the base game?
◆ ShowWelcomeMessage
bool FrameOfReference.World.Config.EditorSettings.ShowWelcomeMessage |
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getset |
Show the welcome message on startup
◆ WindowMaximized
bool FrameOfReference.World.Config.EditorSettings.WindowMaximized |
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getset |
Is the editor window maximized?
◆ WindowSize
Size FrameOfReference.World.Config.EditorSettings.WindowSize |
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getset |
The size of the editor window
◆ Changed
Action FrameOfReference.World.Config.EditorSettings.Changed |
Occurs when a setting in this group is changed.
The documentation for this class was generated from the following file: