Frame of Reference Game API  1.0.3
Public Member Functions | Public Attributes | Properties | Events | List of all members
FrameOfReference.World.Config.EditorSettings Class Reference

Stores settings for the game's editor. More...

Public Member Functions

 EditorSettings ()
 

Public Attributes

Collection< string > RecentMods => _recentMods
 A list of mod directories recently opened by the editor More...
 

Properties

bool ShowWelcomeMessage [get, set]
 Show the welcome message on startup More...
 
bool EditBase [get, set]
 May the user edit the base game? More...
 
Size WindowSize [get, set]
 The size of the editor window More...
 
bool WindowMaximized [get, set]
 Is the editor window maximized? More...
 

Events

Action Changed
 Occurs when a setting in this group is changed. More...
 

Detailed Description

Stores settings for the game's editor.

See also
Settings.Editor

Member Data Documentation

◆ RecentMods

Collection<string> FrameOfReference.World.Config.EditorSettings.RecentMods => _recentMods

A list of mod directories recently opened by the editor

Property Documentation

◆ EditBase

bool FrameOfReference.World.Config.EditorSettings.EditBase
getset

May the user edit the base game?

◆ ShowWelcomeMessage

bool FrameOfReference.World.Config.EditorSettings.ShowWelcomeMessage
getset

Show the welcome message on startup

◆ WindowMaximized

bool FrameOfReference.World.Config.EditorSettings.WindowMaximized
getset

Is the editor window maximized?

◆ WindowSize

Size FrameOfReference.World.Config.EditorSettings.WindowSize
getset

The size of the editor window

Event Documentation

◆ Changed

Action FrameOfReference.World.Config.EditorSettings.Changed

Occurs when a setting in this group is changed.


The documentation for this class was generated from the following file: