Frame of Reference Game API
1.0.3
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This is the complete list of members for FrameOfReference.World.Components.Box, including all inherited members.
Area | FrameOfReference.World.Components.Box | |
Clone() | AlphaFramework.World.Components.Collision< Vector2 > | |
CollisionTest(Vector2 point, float rotation) | FrameOfReference.World.Components.Box | inline |
CollisionTest(Quadrangle area, float rotation) | FrameOfReference.World.Components.Box | inline |
Collision< Vector2 >.CollisionTest(TCoordinates point, float rotation) | AlphaFramework.World.Components.Collision< Vector2 > | pure virtual |
Collision< Vector2 >.CollisionTest(Quadrangle area, float rotation) | AlphaFramework.World.Components.Collision< Vector2 > | pure virtual |
Maximum | FrameOfReference.World.Components.Box | |
Minimum | FrameOfReference.World.Components.Box | |
ToString() | AlphaFramework.World.Components.Collision< Vector2 > |