Frame of Reference Game API
1.0.3
FrameOfReference
Game
FrameOfReference.Game Member List
This is the complete list of members for
FrameOfReference.Game
, including all inherited members.
AddInputReceiver
(IInputReceiver receiver)
OmegaEngine::GameBase
ApplyGraphicsSettings
()
FrameOfReference.Game
inline
protected
virtual
BuildEngineConfig
(bool fullscreen)
FrameOfReference.Game
inline
protected
virtual
Crash
()
OmegaEngine::GameBase
static
CurrentPresenter
FrameOfReference.Game
CurrentSession
FrameOfReference.Game
CurrentState
FrameOfReference.Game
Debug
()
FrameOfReference.Game
inline
virtual
Dispose
(bool disposing)
FrameOfReference.Game
inline
protected
virtual
OmegaEngine::GameBase.Dispose
()
OmegaEngine::GameBase
Disposed
OmegaEngine::GameBase
Engine
OmegaEngine::GameBase
Exit
()
OmegaEngine::GameBase
Form
OmegaEngine::GameBase
protected
Fullscreen
OmegaEngine::GameBase
Game
()
FrameOfReference.Game
inline
GameBase
(string name, Icon icon=null, Image background=null, bool stretch=false)
OmegaEngine::GameBase
protected
GetSavegameNames
()
FrameOfReference.Game
inline
GuiManager
FrameOfReference.Game
Initialize
()
FrameOfReference.Game
inline
protected
virtual
KeyboardInputProvider
OmegaEngine::GameBase
LoadDialog
(string name)
FrameOfReference.Game
inline
Loading
OmegaEngine::GameBase
LoadMap
(string name)
FrameOfReference.Game
inline
LoadMenu
(string name)
FrameOfReference.Game
inline
LoadModalDialog
(string name)
FrameOfReference.Game
inline
LoadSavegame
(string name)
FrameOfReference.Game
inline
LoadSplashDialog
(string name)
FrameOfReference.Game
inline
ModifyMap
(string name)
FrameOfReference.Game
inline
MouseInputProvider
OmegaEngine::GameBase
NewLua
()
FrameOfReference.Game
inline
virtual
RemoveInputReceiver
(IInputReceiver receiver)
OmegaEngine::GameBase
Render
(double elapsedTime)
FrameOfReference.Game
inline
protected
virtual
ResetEngine
()
FrameOfReference.Game
inline
protected
virtual
Run
()
FrameOfReference.Game
inline
virtual
SaveSavegame
(string name)
FrameOfReference.Game
inline
SwitchToGame
()
FrameOfReference.Game
inline
SwitchToMenu
()
FrameOfReference.Game
inline
SwitchToModify
()
FrameOfReference.Game
inline
ToFullscreen
()
OmegaEngine::GameBase
protected
TogglePause
()
FrameOfReference.Game
inline
TouchInputProvider
OmegaEngine::GameBase
ToWindowed
(Size size)
OmegaEngine::GameBase
protected
UpdateStatus
(string message)
OmegaEngine::GameBase
protected
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