Frame of Reference Game API  1.0.3
Public Member Functions | Protected Member Functions | List of all members
FrameOfReference.Editor.World.TerrainEditor Class Reference

Allows the user to edit TerrainTemplates More...

Inheritance diagram for FrameOfReference.Editor.World.TerrainEditor:
FrameOfReference.Editor.World.TerrainEditorDesignerShim AlphaFramework.Editor.World.TemplateEditor< TerrainTemplate >

Public Member Functions

 TerrainEditor ()
 Creates a new terrain editor. More...
 
- Public Member Functions inherited from AlphaFramework.Editor.World.TemplateEditor< TerrainTemplate >
override void Undo ()
 
override void Redo ()
 

Protected Member Functions

override void OnUpdate ()
 
override void OnNewTemplate ()
 Called when the user wants a new TerrainTemplate to be added. More...
 
override void Dispose (bool disposing)
 Clean up any resources being used. More...
 
- Protected Member Functions inherited from AlphaFramework.Editor.World.TemplateEditor< TerrainTemplate >
override void OnInitialize ()
 
override void OnSaveFile ()
 
override void OnDelete ()
 
override void OnUpdate ()
 
override void Dispose (bool disposing)
 

Additional Inherited Members

- Protected Attributes inherited from AlphaFramework.Editor.World.TemplateEditor< TerrainTemplate >
readonly FilteredTreeView< T > TemplateList
 
System.Windows.Forms.SplitContainer splitVertical
 

Detailed Description

Allows the user to edit TerrainTemplates

Constructor & Destructor Documentation

◆ TerrainEditor()

FrameOfReference.Editor.World.TerrainEditor.TerrainEditor ( )
inline

Creates a new terrain editor.

Member Function Documentation

◆ Dispose()

override void FrameOfReference.Editor.World.TerrainEditor.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

◆ OnNewTemplate()

override void FrameOfReference.Editor.World.TerrainEditor.OnNewTemplate ( )
inlineprotectedvirtual

Called when the user wants a new TerrainTemplate to be added.

Reimplemented from AlphaFramework.Editor.World.TemplateEditor< TerrainTemplate >.


The documentation for this class was generated from the following files: