Frame of Reference Game API  1.0.3
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FrameOfReference.Editor.World.MapEditor Class Reference

Allows the user to edit game maps More...

Inheritance diagram for FrameOfReference.Editor.World.MapEditor:

Public Member Functions

 MapEditor (string filePath, bool overwrite)
 Creates a new map editor. More...
override void Undo ()
override void Redo ()

Protected Member Functions

override void OnInitialize ()
override void OnSaveFile ()
override void OnDelete ()
override void OnUpdate ()
override void Dispose (bool disposing)
 Clean up any resources being used. More...

Detailed Description

Allows the user to edit game maps

Constructor & Destructor Documentation

FrameOfReference.Editor.World.MapEditor.MapEditor ( string  filePath,
bool  overwrite 

Creates a new map editor.

filePathThe path to the file to be edited.
overwritetrue if an existing file supposed to be overwritten when Tab.SaveFile is called.

Member Function Documentation

override void FrameOfReference.Editor.World.MapEditor.Dispose ( bool  disposing)

Clean up any resources being used.

disposingtrue if managed resources should be disposed; otherwise, false.

The documentation for this class was generated from the following files: