Frame of Reference Game API  1.0.3
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FrameOfReference.Editor.World.ItemEditor Class Reference

Allows the user to edit ItemTemplates More...

Inheritance diagram for FrameOfReference.Editor.World.ItemEditor:
FrameOfReference.Editor.World.ItemEditorDesignerShim

Public Member Functions

 ItemEditor ()
 Creates a new item editor. More...
 

Protected Member Functions

override void OnNewTemplate ()
 Called when the user wants a new ItemTemplate to be added. More...
 
override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Detailed Description

Allows the user to edit ItemTemplates

Constructor & Destructor Documentation

FrameOfReference.Editor.World.ItemEditor.ItemEditor ( )
inline

Creates a new item editor.

Member Function Documentation

override void FrameOfReference.Editor.World.ItemEditor.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.
override void FrameOfReference.Editor.World.ItemEditor.OnNewTemplate ( )
inlineprotected

Called when the user wants a new ItemTemplate to be added.


The documentation for this class was generated from the following files: