Displays and edits information about a mod. Can also be used to create a new mod.
More...
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static string | CreateMod () |
| Creates a new mod. Information is automatically saved to the XML info file. More...
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static void | EditMod (ModInfo info, string path) |
| Edits the properties of an existing mod. Changes are automatically saved to the XML info file. More...
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override void | Dispose (bool disposing) |
| Clean up any resources being used. More...
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Displays and edits information about a mod. Can also be used to create a new mod.
◆ CreateMod()
static string AlphaFramework.Editor.ModPropertyDialog.CreateMod |
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inlinestatic |
Creates a new mod. Information is automatically saved to the XML info file.
- Returns
- The path of the newly created mod info file,
null
if none was created
◆ Dispose()
override void AlphaFramework.Editor.ModPropertyDialog.Dispose |
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bool |
disposing | ) |
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inlineprotected |
Clean up any resources being used.
- Parameters
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disposing | true if managed resources should be disposed; otherwise, false. |
◆ EditMod()
static void AlphaFramework.Editor.ModPropertyDialog.EditMod |
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ModInfo |
info, |
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string |
path |
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) |
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inlinestatic |
Edits the properties of an existing mod. Changes are automatically saved to the XML info file.
- Parameters
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info | The mod information to be edited |
path | The path of the mod info file |
The documentation for this class was generated from the following files:
- Editor/ModPropertyDialog.cs
- Editor/ModPropertyDialog.Designer.cs